Another Substance Designer assignment done! This time we were supposed to make a Diorama and make at least three materials for it. I made some very basic modeling and rather simple materials, since I want to focus more on the rest; such as animation, lighting, composition and rendering, and in this instance also rain and rain effects. So most of my time was spent on tweaking, to make it look the way I visualized it.
The rain is made in Blender using a couple particle sims.
I also did some quick graphic design to populate the scene. The movie poster and magazine cover are from previous works, and the bus sign and glass print are made in Illustrator.
Color Grade and sound fx in DaVinci Resolve.
I'm quite satisfied with the result and it turned out very close to my visualization.
Scene Breakdown