Is it just me or is water so satisfying and soothing? I really enjoyed working with Flip in Houdini. Even if it was a lot of settings to learn, long cache times and didn't always want to cooperate. But compared to pyro, RBD and vellum this one was by far the most fun. Redshift did a really nice job as well and notice the beautiful caustics!! I wanted to do another final sim instead of just Crag but for some reason my crowd sim wouldn't really interact with the water and the time was running out so I ended up doing my back up plan. Which works but is a bit boring with no story. Either way just wow, give me more time to simulate water!
Final render
The very first render
First white water render
First high res render